Image Tracker for Unity

Original price was: USD 225.00.Current price is: USD 202.50.

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The most advanced WebAR image tracking solution for Unity.

 

Build browser-based augmented reality experiences in Unity WebGL with multi-image tracking, runtime target compilation, and texture extraction.

 

Create print AR, packaging AR, and interactive brochure experiences with fast, reliable image tracking across mobile and desktop browsers—without native apps.

License agreement

License type

Perpetual License (One-Time Purchase Product)

Supported Unity Versions

Unity 6000.x

Unity 2022.x

Latest Version

1.8.2

Featured Demos

Image Tracker Features

Designed for creatives and marketers, create WebAR in Unity in under 5 minutes—no coding required. Simply drag and drop 3D models, videos, and interactive content onto product packaging.

Track multiple images simultaneously for richer WebAR experiences.

The only WebAR image tracker with built-in texture extraction. Capture user artwork and apply it directly to 3D models—perfect for experiences like interactive coloring books.

Compile image targets at runtime during webpage initialization. Load targets dynamically from your server—no precompilation required.

Works across Chrome, Safari, Edge, Firefox, and in-app browsers like WeChat, Facebook Messenger, and Viber. Easily embed your WebAR into mobile apps via WebView.

Ready-to-use examples to help you get started with AR in minutes.

Supports Unity 2022 LTS and Unity 6, providing long-term stability and compatibility with upcoming versions.

Create browser-based augmented reality experiences in Unity WebGL with advanced WebAR image tracking. Imagine WebAR Image Tracker enables developers to anchor digital content to real-world images with fast and reliable tracking across mobile and desktop browsers.

 

FREE Version

Try this plugin for free using the ImageTracker-Free version.

 

Get this asset as part of a bundle:

WebAR Creator Bundle

WebAR Studio Bundle

WebAR Platform Bundle

 

Important

This ImageTracker plugin is currently not interoperable with our other trackers. Support for combining multiple AR trackers in the same experience is planned for future updates.

Combining multiple trackers is possible experimentally. This prototype demonstrates using Image Tracker together with World Tracker to create extended tracking experiences.

Watch the Image Tracker + WorldTracker Extended Tracking experiment

 

Test your images using our Online Image Target Tester to see how they perform in AR before building your experience.

 

Why WebAR?

WebAR is best suited for lightweight, accessible, and shareable AR experiences.

Users can launch your experience instantly by opening a link or scanning a QR code. No app download required.

 

No Hosting Fees

Unlike many WebAR platforms that require monthly subscriptions, per-view fees, or per-app-id pricing, you can host your own experiences and avoid recurring platform costs.

 

White-label

Host your WebAR experiences like any other Unity WebGL build.
Upload to your own domain or website — the entire technology stack is yours.

 

No Markers Required

Uses natural feature tracking, allowing you to detect and track any image with sufficient visual detail.

 

Fast and Accurate Tracking

Built for high-quality image tracking in the browser. Performance is close to leading industry image-tracking solutions while running entirely through WebGL.

 

Packed with Features

  • Supports simultaneous tracking of multiple images.
  • Supports Texture Extraction for experiences such as colouring book AR.
  • No need to compile image targets using an external website. Image targets can even be compiled during runtime when initializing your webpage.
  • Includes demo samples to help you get started quickly.

 

Post Processing & HDR Support

Create richer WebAR visuals with support for Unity Post Processing and HDR rendering across both Universal Render Pipeline (URP) and Built-In Render Pipeline. See it in action in the Post Processing & HDR demo video.

 

Use Cases

Create WebAR experiences for:

  • Interactive packaging
  • Print and brochure AR
  • Marketing campaigns
  • Educational AR experiences
  • Coloring book AR

 

Summary

This plugin works similarly to other AR image tracking plugins, but is designed specifically for Unity WebGL.
Setting up your AR scene only takes a few minutes (see the demo tutorial).

Supports major desktop and mobile browsers including Chrome, Safari, Edge, and Firefox.
It has also been tested inside built-in browsers from messaging apps such as WeChat, Facebook Messenger, and Viber.

 

Performance Disclaimer

Performance depends mainly on:

  • User device processing capability
  • Scene and game complexity

Testing has achieved up to 60 FPS on newer phones and 24–30 FPS on older devices. See the Image Tracker v1.3.0 performance update for improvements in tracking stability, device performance, and multi-image tracking.

 

Demos

Try the WebGL Demo.

You can download the image targets from the TARGETS button in the upper-right corner of the demo.

 

Other Links

 

 

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