Fix 3D Model Drift in WorldTracker 6DOF
Learn how incorrect model pivot and ground alignment can cause apparent drifting in WorldTracker 6DOF, and how to correctly position your 3D model in Unity.
Fix 3D Model Drift in WorldTracker 6DOF Read More »
Answers, guides and troubleshooting for Imagine WebAR.
Learn how incorrect model pivot and ground alignment can cause apparent drifting in WorldTracker 6DOF, and how to correctly position your 3D model in Unity.
Fix 3D Model Drift in WorldTracker 6DOF Read More »
Fix the “Cannot read properties of undefined (reading FOV)” error in Imagine WebAR by selecting the correct iTracker or wTracker WebGL template in Unity.
Fix Tracker FOV Undefined Error in Unity WebAR Read More »
Learn how to combine Imagine WebAR ImageTracker and WorldTracker in a single Unity WebAR project, including extended tracking setup, WebGL template configuration, performance tips, and common troubleshooting steps.
How to Combine ImageTracker and WorldTracker in Unity WebAR Read More »
Your Unity WebAR application works perfectly when using Build and Run on localhost, but after uploading it to your website, the loading screen gets stuck at around 90–95%.
This is usually caused by your hosting server not being configured to serve Unity’s Gzip or Brotli compressed WebGL files correctly.
Unity WebAR Build Works Locally but Gets Stuck at 90–95% Read More »
This solution started with a question in the Imagine WebAR Discord community: how can a Unity WebAR experience load an image target dynamically from a server instead of including a fixed target in every build?
Dynamic Image Targets in Unity WebAR: Load from a URL Read More »